Arrow Reveals Black Canary

Brace yourselves, Arrow fans, there’s a new face for the Black Canary to grace Starling City! Not too much of a spoiler alert here, but if you haven’t seen the show, then I warn you now, to avert your eyes.

Continue reading “Arrow Reveals Black Canary”

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GameStop Expo Prep!

It’s that time again! GameStop Expo is coming up in just one week and I am excited!  I can’t believe it’s been one year since my first convention ever. I didn’t get to go to the bigun’s this year like E3, ComiCon, PAX or Gamescom 😥 — SO I will be able to hit Anaheim this year to see some of the amazing new titles and events that are coming to GameStop Expo.   Last year I got to meet one of the Frag Dolls and one of the Cadettes which was an honor, Nolan North *insert dreamy sigh* and see some spectacular things that came out during the year.
A few things that I know I’ll want to see for sure:
The Batmobile! Full scale bat mobile replica will be available to check out.  Yes.  Even as a complete Marvel-Head, I still like some things DC. (shhh…)
Dead Island 2, Evil Within!  I hold onto hope for DI2, as I was an addict of its predecessor, Dead Island.  Zambie killing is a thing, and I enjoy it. As for Evil Within, from what I can tell… >_> well I can’t tell very much.  I did a survival horror piece in a blog prior wondering if Evil Within will bring it back to Survival Horror roots, and I’m still iffy.  To be honest, since watching P.T. (have yet to walk through it myself) I’m wondering if anyhorror game will hold a candle to it.
Sunset Overdrive! Now, I know a lot of people are really excited for this game and after watching some of the previews, it looks like a ton of fun.  However, it’s not generally the kind of game I go for (not out of prejudice, just out of preference)  but I would love to get hands on with this game in particular to see if it’s all that’s cracked up to be.
Battlefield Hardline! Whether or not this will be playable, I’d still like to see what sort of presentation EA will have to offer for this game.  I wasn’t fortunate enough to play the BETA when they opened it up to players during E3, but from what I heard, the delay was inevitable.  As devastated as I am with most games being pushed, I can only hope this delay will be for the best and that this game comes back and kicks some serious butt when it does find its release.
Me and Nolan North at Expo 2013
The Guests!  Rumor has it Nolan North will be making a return to Expo this year, among other names like Todd McFarlane and YouTuber/Borderlands voice actress Ashly Burch.  I just hope I don’t fan-girl out too much, but it will be great to see Nolan for a second time! Ahh! Not sure what to expect from the press conferences, but I hope they present some great stuff to rep each console!
There’s so much more that I can rave over, but those stood out to me the most.  Keep an eye out on the IC YouTube channel for some more details and I will do an overview when I return!
Thanks all for reading, check back for more after the expo and make sure you check out some really cool links below.

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400 Days of TWD

            
            I originally wanted to do this in review format, but decided to blog it as TWD will be an ongoing series for me to cover. Hope you all enjoy. 

            For those of you who do not know, I am a very huge TWD fan.  When Season One was first announced, I was entirely skeptical of it.  The cell-shaded graphics, the new characters not seen in the show, save Glen and a few others…then there was the unusual route of storytelling and gameplay, which I thought would be a nail in the coffin; another failed title to a very famous and thrilling zombie franchise.  TellTale, however, nailed it.  Once I sat down and had a chance to play through Season One, I was hooked.  It was one of the games I have come across that actually lived up to the hype.  Once 400 Days DLC was announced, it was a no-brainer.  I had to continue the story.

            The characters in the game are memorable.  In Season One, The main character, Lee Everett, was a man of mystery.  From the very beginning with the dialogue between him and the cop, to the very end, you find that there is more to him than meets the eye.  This makes a game all-the-more compelling, I believe, when a character is relatable, unlikeable, admirable, honorable, all-in-one.  Lee had some skeletons in his closet, and by the end of the game you discover, as it all comes to light, what sort of person he truly is.  Love him or hate him, his character had depth and that was enough for me to grow attached to him, regardless of his decisions.  His companion, the young Clementine, was adorable.  Possibly one of the best companions I have ever had in a game, hands down.



            As a kid, choose-your-own adventure books were my favorite books to read.  I discovered point-and-click adventure games on my PC back in the day, and developed a passion for this style of storytelling.  TellTale took this style and added twists, turns, excellent dialogue and a dash of action and definitely perfected it.  When I say perfect, I don’t say that the game is perfect in a sense that there are no glitches.  Sure, the game had a few bugs here and there but it came pretty darn close to perfect (in my opinion).  The controls are smooth and intuitive, and the timed button-presses make sense to the action performed.

            When it came to a close at the end of Season One, I was upset. Why? Not only did the game draw emotions from me that I wouldn’t expect from a game, but it also left me wanting more.  So that brings us to the present, with The Walking Dead: 400 Days.  This is the “1.5”, the episode that bridges the gap, the withdrawal felt between Season One and the upcoming Season Two.  This episode introduces five new characters and takes you through their series of unfortunate events over the course of 400 days.  Vincent, Wyatt, Russell, Bonnie and Shel each have a story to tell, and are all faced with some pretty tough decisions.  The ill-fated heroes and heroines have instances where their paths intertwine and we even find a few Easter Eggs from the Season before.  The characters are just about as compelling as those seen in Season One, if not more, as the amount of gameplay is condensed to just an hour or so, as opposed to the hours found in the first game.


            Most of the mechanics are the same as the gameplay found in the first season, though they may change the use of particular movements in a different way.  It seems to be more open this time around, for example: [Character name] is given a choice to cover his partner or turn a gun on him mid-firefight, a choice seen in the blink of an eye. Or, [Character name] is given the chance to take the keys and leave or grab a gun. The voice acting throughout is, surprisingly, well done.  Considering how many games are coming out at any given time, it is refreshing to hear some voice work that doesn’t seem half-assed.  Sure, some of it may sound cheesy, but the voices, for the most part, are great.
           
           The ending? Of course it leaves you wanting more.  Unanswered questions, new choices rendering future consequence, perhaps choices you may regret… The Walking Dead almost always leaves you spellbound, drooling, upset, anticipating the next episode.  Is it worth it? Yes. Of course it’s just the tip of the iceberg, but it was worth the wait.  Whether you love the series or are a newcomer to the game, pick this up.  You’ll want to see how it all fits together.

            I give this DLC a 5/5.

Stay tuned for more Walking Dead news and info, as we anxiously await Season Two! 

-IC Krys