R.I.P. Silent Hills…??

I was so so so very excited to see two masterminds, Hideo Kojima and Guillermo Del Toro, come together to create a new game in one of my all-time favorite series: Silent Hill.  Announcing their collaborative work during Gamescom of last year, Konami released a demo under the title “P.T.” In fact, I wrote a bit about the playable teaser and all of its mysterious, eerie and memorable glory HERE, so feel free to click on the link to read my reaction to one of the scariest experiences I have had with a horror game to date. (AND I DIDN’T EVEN PLAY IT!)

…That’s right. I actually just watched it.

I have yet to brave the game myself, if I can stand to hold onto the controller long enough. I watched it several times, gamers’ and react’ers alike, walk through the endless loop of hallways catching various things here and there that I had missed on the views prior. Not only did Kojima and Del Toro supposedly want you to “shit your pants” playing this game, they also incorporated one of the most praised men in Horror media right now, Norman Reedus (yup, Daryl Dixon) himself to be the face of one of their characters in the game. Kojima also stated he would love to have Ryan Gosling be a part of his project, possibly this one, and those two actors, mixed with the sinister ambition of both Kojima and Del Toro and the Silent Hill fanbase.

Do you dare turn the corner?

One of the most intriguing parts about the teaser is the fact that gamers experienced events at random; even though the first few walkthroughs were the same, certain actions triggered certain events (like a visit from you know who) and some gamers didn’t even trigger any sort of ending. That, in itself, made it interesting. The other appeal to it was the mystery. The fact that it was in first person with no dialogue other than the hints and prompts from the radio or ambient noises surrounding you, this teaser had a great way of making you feel completely isolated in a sort of inescapable purgatory. Oh, and right off the bat — no one knew what this game was until someone passed the game because it was created under a fictional studio. (Thanks, Kojima.)

Gamers wanted more…gamers like myself, who have been chomping at the bit to get more of this incredible experience, even though it was clearly stated that the full game may not even resemble this trailer at all. (I didn’t care. As long as it was made, I was going to be happy…)

Then the first swing of the axe was made when Kojima made news of his departure from Konami, leaving the future of Metal Gear Solid and of course the beloved P.T./Silent Hills hanging in the balance. When Guillermo Del Toro made his announcement during a Q & A that “It’s not gonna happen, and that breaks [his] greasy heart.”, it was followed up by a statement from Norman Reedus: “Super bummed about this was really looking forward to it. Hopefully it’ll come back around. Sorry everyone.” … It was the ultimate heart crushing news to all of the anxiously awaiting fans and thus devastated us all.

It’s OK Norman, we know that feel, bro.


There has already been a petition started up on Change.org to try and save the game, and on the site is a short introductory message directed at Kojima and Del Toro. It reads:

Dear Hideo and Guillermo,

hearing the cancellation of one of the most anticipated horror games is about the most heartbreaking thing horror fans had to swallow this year.

Since the first sight of the P.T Demo it was instant love, and it burned into the minds of everyone that this had to release at some point.

Although the reasons are not yet announced I am begging you along with countless others: Please continue the Development on Silent Hills, if the issue is money related, we would love to see a Crowdfunding campaign like Kickstarter to ensure you are getting all the financial help there is! We´d love to see it happen at some point and want to thank you for all the great games you have released so far!



Here’s the link to the petition! Sign away, and join the legion of fans wanting to keep hope alive for this tremendous project. https://www.change.org/p/kojima-productions-continue-working-on-silent-hills



For those of you just joining the Koji-clan, there’s a certain way he likes to do things. He likes to be subliminal, and leave his audience guessing. According to CraveOnline/NeoGAF, there has already been a theory brought to light. A message written in the game may have been a hint from Kojima that he had a feeling the project was not going to happen.

“Dad was such a drag. Every day he’d eat the same kind of food, dress the same, sit in front of the same kind of games… Yeah, he was just that kind of guy. But then one day, he goes and kills us all! He couldn’t even be original about the way he did it. I’m not complaining… I was dying of boredom anyway, But guess what? I will be coming back, and I’m bringing my new toys with me.”

Now, fans are saying that this message actually pertains to this very situation. Kojima may be referring to Konami when he talks about a father, and the mundane, dull life becoming uninteresting and perhaps boring. The most interesting part of the monologue is the very last line where the statement is about returning with “new toys”…

Perhaps there is a hope for it after all? Major speculation of course, but expect the playable teaser to be further dissected into teeny bits to possibly find other hidden messages from Kojima.

If it were to come out someday, it may not be named Silent Hill, nor would it be considered part of the Silent Hill universe at all. Though, would you play it if somehow became a real release?

T H O U G H T S?

What do you think? Tweet at me @MsKrysD and let me know what your thoughts are on the whole situation, what you would like to see come out of it, and if you have played P.T. at all (and survived!)

Come check out PlayersInControl.wordpress.com for articles on gaming, comics, movies and more.

Source: NeoGAF, Den of Geek, Change.Org, Crave Online


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