Truth be told, 2014 for me was not a year for gaming. Not by choice, but because I didn’t have enough time to really sit and get into too many games.
The games that I did get to see, however…
The good: Steam provided a lot of great deals for the summer sale, and as a first-time Steam user, I managed to snag some great deals. I stumbled upon the gem, This War of Mine, and I was in love. It was a taste of what the indie development groups can do, and among many huge titles that were medium to fair at best, this was truly a breath of fresh air. This War Of Mine provided a captivating story where there was so much to tell; the gritty, eye-opening reality of surviving in a war-torn town with very little to start, and very little to find. It mixed crafting, simulation and time-management with some other elements to create a new outlook on war games. Excellent buy, please check it out on STEAM and read my review HERE!
Telltale Games has to be my developer of the year. With games like The Walking Dead, The Wolf Among Us, Game of Thrones, and Tales from the Borderlands… It’s no wonder they are a great success. I also tip my hat to Rockstar Games for re-releasing their flagship Grand Theft Auto V on the new-gen consoles. Los Santos looks phenomenal and the first person mode is pretty fantastic as well!
The badass: Dragon Age: Inquisition won Game of the Year at this year’s The Game Awards. Did it deserve it? Yes. It was the diamond in the rough for 2014 and Bioware did a great job with this one. Have I finished it? No. There’s so much to do! Even if you’re new to the world of DA, you can still pick this game up and play it. I highly recommend this game to anyone who is a fan of Bioware, the series, a great story with dynamic characters, or just dragons in general!
The unfinished: No, this doesn’t have to do with my Unfinished Gamer segment, rather–it deals with games that are released a lot sooner than necessary. As a huge Assassin’s Creed fan, I watched some gameplay on their latest installment, AC:Unity and became a little bummed. Though things like the faceless man glitch or the NPC sliders glitch may be funny and unforgettable memes of the year, it was a little disheartening to see a franchise that I hold dear to my heart become a yearly title, a AAA one no less, with lots of hard work poured into an unfinished release. I also heard about games like Halo: Master Chief Collection coming out with some matchmaking issues and glitches that should have been fixed before release. And Watchdogs? … I won’t get started on that.
I’m not saying the Unfinished category was terrible, but if you’re going to expect gamers to shell out 60 plus dollars (USD) on a game, please…hold onto it. Finish it.
Still, 2014 saw some great things but there are definitely some kinks to work out for the upcoming wave of titles.
That’s my brief year-in-review for the year 2014 in gaming. My resolution was to see more gaming for myself this year, so bring it on 2015. The good, preferably.
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